146 research outputs found

    SurfelWarp: Efficient Non-Volumetric Single View Dynamic Reconstruction

    Full text link
    We contribute a dense SLAM system that takes a live stream of depth images as input and reconstructs non-rigid deforming scenes in real time, without templates or prior models. In contrast to existing approaches, we do not maintain any volumetric data structures, such as truncated signed distance function (TSDF) fields or deformation fields, which are performance and memory intensive. Our system works with a flat point (surfel) based representation of geometry, which can be directly acquired from commodity depth sensors. Standard graphics pipelines and general purpose GPU (GPGPU) computing are leveraged for all central operations: i.e., nearest neighbor maintenance, non-rigid deformation field estimation and fusion of depth measurements. Our pipeline inherently avoids expensive volumetric operations such as marching cubes, volumetric fusion and dense deformation field update, leading to significantly improved performance. Furthermore, the explicit and flexible surfel based geometry representation enables efficient tackling of topology changes and tracking failures, which makes our reconstructions consistent with updated depth observations. Our system allows robots to maintain a scene description with non-rigidly deformed objects that potentially enables interactions with dynamic working environments.Comment: RSS 2018. The video and source code are available on https://sites.google.com/view/surfelwarp/hom

    Controller Synthesis for Discrete-Time Polynomial Systems via Occupation Measures

    Full text link
    In this paper, we design nonlinear state feedback controllers for discrete-time polynomial dynamical systems via the occupation measure approach. We propose the discrete-time controlled Liouville equation, and use it to formulate the controller synthesis problem as an infinite-dimensional linear programming problem on measures, which is then relaxed as finite-dimensional semidefinite programming problems on moments of measures and their duals on sums-of-squares polynomials. Nonlinear controllers can be extracted from the solutions to the relaxed problems. The advantage of the occupation measure approach is that we solve convex problems instead of generally non-convex problems, and the computational complexity is polynomial in the state and input dimensions, and hence the approach is more scalable. In addition, we show that the approach can be applied to over-approximating the backward reachable set of discrete-time autonomous polynomial systems and the controllable set of discrete-time polynomial systems under known state feedback control laws. We illustrate our approach on several dynamical systems

    Pushbroom Stereo for High-Speed Navigation in Cluttered Environments

    Full text link
    We present a novel stereo vision algorithm that is capable of obstacle detection on a mobile-CPU processor at 120 frames per second. Our system performs a subset of standard block-matching stereo processing, searching only for obstacles at a single depth. By using an onboard IMU and state-estimator, we can recover the position of obstacles at all other depths, building and updating a full depth-map at framerate. Here, we describe both the algorithm and our implementation on a high-speed, small UAV, flying at over 20 MPH (9 m/s) close to obstacles. The system requires no external sensing or computation and is, to the best of our knowledge, the first high-framerate stereo detection system running onboard a small UAV

    An Efficiently Solvable Quadratic Program for Stabilizing Dynamic Locomotion

    Get PDF
    We describe a whole-body dynamic walking controller implemented as a convex quadratic program. The controller solves an optimal control problem using an approximate value function derived from a simple walking model while respecting the dynamic, input, and contact constraints of the full robot dynamics. By exploiting sparsity and temporal structure in the optimization with a custom active-set algorithm, we surpass the performance of the best available off-the-shelf solvers and achieve 1kHz control rates for a 34-DOF humanoid. We describe applications to balancing and walking tasks using the simulated Atlas robot in the DARPA Virtual Robotics Challenge.Comment: 6 pages, published at ICRA 201
    • …
    corecore